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Paladin Oath - Death Reaper

Tenets of Death Reaping

Death is inevitable, it is neither good nor evil 

Avoiding ones own destined death is to cause harm to the world 

Death can change things for the better 

Oath of Death Reaper Spells

3rd - Cause Fear, False Life, Inflict wounds 

5th - Wither and Bloom, Blindness Deafness 

9th - Vampiric Touch, Spirit Shroud 

13th - Blight, Evard's Black Tentacles 

17th - Hallow, Enervation 

Forsaken Grace

You can substitute radiant damage for necrotic damage on attacks and spells 

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options

  • Siphon Essence - As an action you present your holy symbol and speak in an ancient tongue. Any creature in a 60’ that has either died or is making death saving throws immediately perishes and their remaining life is pulled into your holy symbol.
  • Inevitable Harvest – As a bonus action you point at an enemy you can see within 10’ or you. The target creature takes an additional 1d6 necrotic damage on each attack for 1 minute or until it drops to 0 hit points or falls unconscious.

Vessel of Life Essence

Starting at 7th level, you collect portions of a being's life essence used to fuel your spells and abilities but lose access to all spell slots. Each essence you gain represents 1 spell level and can be saved to cast higher level spells.  You lose all essence except your starting amount after a long rest.  You may gain up to 1 life essence on each turn.  At level 12 you may gain up to 2 life essence on each turn.


You gain essence in following ways


  • Hitting an enemy creature with a melee weapon attack
  • Dealing necrotic damage to an enemy


Additionally when you use Siphon Essence with your channel divinity feature, you gain a number of life essence equal to the amount of creatures affected by that feature.

Imbibe Essence

When you reach 15th level you can consume the life essence of the mortals you have harvested to gain power.  You can consume 4 life essence at the end of a rest, and gain the ability to make a weapon attack as a bonus action for the next 8 hours.

Harvester of Essence

At 20th level, you can become the bane to all mortal creatures as the renown of your blight is spoken throughout the world granting an almost worship like power. You can gain the power of a true collector for 1 minute


  • You emanate a field of draining that deals 1d6 necrotic damage to all targets within 30’
  • You may use spell touch attacks within 5' of you a number of times equal to your extra attack feature.
  • If you fail a saving throw you can re-roll it by expending 2 life essence.

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